Privacy Policy
Package com.nakcont.toygamekids · Effective 29 July 2026 · Version 1.0
Nothing your child does in this app is sent anywhere. There is no server, no account, no login, no analytics, no crash reporting, and no advertising of any kind. Every game runs entirely offline on the device.
Two games listen through the microphone while you play them, and one of those records a short clip of your voice so a cartoon cat can repeat it back. That audio never leaves the device, and both games remain fully playable if you refuse the microphone. Section 4 explains exactly what happens.
The only money involved is a single optional in-app purchase, handled entirely by Google Play.
This policy applies to the Android app Toy Chest — 100+ Mini Games for Kids (com.nakcont.toygamekids), distributed on Google Play. It does not cover any other app or website.
The app is published by an independent developer, contactable at nakcont@gmail.com.
Toy Chest is a collection of more than 100 small games for young children — colouring, matching, popping bubbles, fishing, a toy piano, mazes and so on. Four games are free to play; the rest are unlocked by a single optional purchase, or one at a time by a daily lucky wheel.
Everything runs locally. All artwork, music and sound effects are bundled inside the app. The app contains no HTTP client, no analytics SDK, no advertising SDK and no crash-reporting SDK, and there is no backend server operated by the developer.
This app shows no advertisements. No ad network is integrated, no advertising identifier is read, and no third-party SDK profiles the child or the device. This is a deliberate design decision for an app aimed at children, not a setting that can be switched on later.
The app declares RECORD_AUDIO. It is used by two kinds of game, in two quite different ways, and never at any other time — the microphone is opened when such a game is on screen and closed when it is left.
The blow-and-shout games (blowing up a balloon, blowing bubbles, making wind) read only the loudness of the sound, as a number, ten times a second. That number moves the balloon or the bubbles; the sound itself is never inspected, and no speech is recognised or transcribed.
To obtain that number, Android's recorder requires somewhere to write, so a scratch audio file is opened in the app's private temporary folder. It is never read back, and it is deleted when you leave the game.
In the Talking Cat game, holding the microphone button records a short clip — a few seconds — and the cat repeats it back in a funny voice. The recording is stored as a single file in the app's private temporary folder, where:
A few games are steered by tilting the device, and read the accelerometer while they are on screen. These readings drive a marble or a fish tank on the display and are used for nothing else: they are not stored, not profiled, and not transmitted. Reading motion sensors requires no Android permission.
The app keeps a small amount of state so it can remember progress between sessions: which games have been unlocked, sound and screen-orientation settings, and the daily lucky-wheel allowance. This is stored in the app's own private storage, in encrypted form, and never leaves the device.
The encryption key is derived on the device from values belonging to that installation — the Android ID, the app's install time and the signature of the installed package. These values are used only to derive that key. They are not collected, not sent anywhere, not used for advertising or analytics, and not linked to any identity. Their only purpose is to make the saved file unreadable if it is copied to another device or opened outside the app.
The lucky wheel also reads the device clock, so that a game unlocked for 24 hours expires when those hours are up.
The app offers one in-app purchase, Unlock Everything, which opens every game permanently. It is a one-time purchase — not a subscription, with nothing to cancel and nothing that renews.
The purchase is processed entirely by Google Play Billing. The developer never sees or handles payment details; the whole transaction happens inside Google Play. Google tells the app only that the purchase exists, so the app can honour it, and that fact is stored locally on the device.
Purchase history is data collected by Google in connection with this app, and is declared as such on the Play Store listing. Its handling is governed by the Google Privacy Policy.
The purchase screen sits behind a parental gate: a multiplication that has to be typed in, not picked from buttons. Multiplication is not taught anywhere in this app and is well past the age it is written for, and because the answer is typed there is nothing to guess at by tapping. No date of birth or other personal detail is ever asked for.
Toy Chest is made for children, and is published in Google Play's family programme.
The developer collects no personal information from anyone, of any age. There is nothing in the app that could gather it: no name, no email, no age, no photo, no location, no contacts, no account of any kind, and no way to type a message. There is no chat, no user-generated content, no social feature, no external link, and no advertising.
Because nothing is collected, there is nothing to obtain verifiable parental consent for under COPPA, the GDPR, or comparable laws — and nothing held that a parent could ask to have deleted. Uninstalling the app removes everything it kept.
| Permission | Declared by | Why |
|---|---|---|
RECORD_AUDIO |
The app | The blow, shout and Talking Cat games — see section 4. Refusing it keeps every game playable. |
INTERNETACCESS_NETWORK_STATE |
Google Play Billing library | Contributed by the billing library, not written by the developer. No other part of the app uses the network — there is no HTTP client in it at all. |
The app deliberately does not request camera, location, contacts, storage, phone state, or the advertising ID.
The developer collects and stores no personal data, so there is nothing held to retrieve or delete. Everything the app keeps lives on the device: clearing the app's storage resets it, and uninstalling removes it entirely. Purchase records held by Google are retained under Google's own policies, linked above.
This policy may be updated as the app changes. The effective date at the top always reflects the current version, and material changes will be published on this page before they take effect.
Questions about this policy or the app's privacy practices: nakcont@gmail.com.